How to Use the Translation Gizmo in Unreal Engine
As a student learning Unreal Engine, it can be frustrating when you come across a tool that you can’t seem to figure out. One such tool is the translation gizmo. In this article, we’ll go over how to use it and address a common issue where it doesn’t appear to be attached to the camera actor.
What is the Translation Gizmo?
The translation gizmo is a tool in Unreal Engine that allows you to move and position objects in your scene. It consists of three arrows – red, green, and blue – that represent the X, Y, and Z axes, respectively. You can click and drag on any of these arrows to move an object along that axis.
How to Access the Translation Gizmo
By default, the translation gizmo should be attached to the camera actor in your scene. This means that when you select the camera actor, the gizmo should appear in the preview pane. However, as you mentioned in your post, this isn’t always the case.
To access the translation gizmo, you can:
- Select the camera actor in the World Outliner
- Look for the “Transform” section in the Details panel
- Click on the arrow next to “Location” to expand the section
- Check the box next to “Show 3D Gizmo”
If the gizmo still doesn’t appear, try restarting Unreal Engine or resetting your camera actor to its default settings.
Common Issue: Missing Translation Gizmo
As you mentioned in your post, it’s not uncommon to encounter a problem where the translation gizmo doesn’t appear to be attached to the camera actor. This can be frustrating because it makes it difficult to position objects in your scene.
One possible solution to this problem is to check your viewport settings. Specifically, make sure that the “Show Transform Widget” option is enabled. To do this, go to:
- Settings
- Editor Preferences
- Viewport
- Visualize
- Check “Show Transform Widget”
If this option is disabled, you won’t be able to see the translation gizmo (or any other transform tools) in your viewport.
Conclusion
The translation gizmo is an essential tool for positioning objects in your Unreal Engine scene. While it can be frustrating when it doesn’t seem to be attached to your camera actor, there are solutions to this problem. By following the steps outlined in this article, you should be able to access and use the translation gizmo effectively.
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News Source : Epic Developer Community Forums
Source Link :Where is the Translation Gizmo in 5.2? – Feedback & Requests/